Honor the legacy of Dr. Martin Luther King Jr. with our newly nominated immersive experience.

Where Students Build

Collaboration
Future Ready Skills
Digital Literacy
Virtual Worlds
Passion for Learning
Critical Thinking
Creativity

MegaMinds helps educators spark curiosity, collaboration and critical thinking in the classroom and beyond.


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It's the most effective (and fun) way to do blended learning

Research backed efficacy

Students find immersive content more engaging and it can help students retain more information when it's part of the curriculum.

Customizable and flexible

Suitable for various curricular needs and learning styles. Can be used in both synchronous and asynchronous contexts.

Good fit

A seamless fit in your learning ecosystem

We integrate with the top edtech tools to extend your existing curriculum. No need to rebuild anything.

Works on all devices

Deliver seemless learning experiences across all devices, and ensure accessibility and engagement anytime, anywhere.

But don't take our word for it -- our teachers say it best

"MegaMinds improved my classroom management because the students took responsibility for each other!"

Jennifer S.

6th Grade Science Teacher

"The real trick is they love to learn in this environment and are actually eager to complete the lessons!”

Marie M.

8th Grade Math Teacher

“I work with special needs students. This has helped me to increase social skills, confidence, engagement, and lets us all have fun while learning.”

Erica L.

Speech Language Pathologist

“The first time I saw this, I knew it was something that could really change how we do things. And do you know what it was? One click to enter a virtual classroom. Even on a phone! The potential of this is massive."

Guy L.

Learning Innovation Consultant

“I’ve never seen students more excited to use MegaMinds. Really enthusiastic and ready to learn.”

Frank C.

Assistant Principal

And so do our students!

“What up, I think your websites is really fun to connect with other kids, also it very fun to play.”

Caleb

7th Grade Student

"MegaMinds in a really cool game because you are exploring other peoples servers. See what other people are doing in the worlds."

Taylor

8th Grade Student

“I love this game! The last time I played it it was very fun! I really think you should maybe put more characters and maybe more items like maybe a stuff animal or something like that.”

Braelyn

5th Grade Student

"I would love for my teacher to use this for classwork everyday. It's really fun and easy to use."

Shaylee

9th Grade Student

“Your creation is weird, wacky and amazing.”

Alexa

6th Grade Student

Address all six levels of Bloom's Taxonomy on a single platform

Foster a comprehensive learning journey from basic knowledge to creative application.

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  • Facilitate creative and evaluative thinking with 3D interactive lessons

  • Enable students to apply and understand concepts through design thinking

  • Students showcase knowledge by turning concepts into their own digital worlds

Research shows students thrive in 3D learning environments

Scientific research indicates immersive learning significantly enhances comprehension, retention, and engagement compared to traditional methods.

  • Students are up to 275% more confident when acting upon what they learned during immersive lessons

  • engagement

    Student engagement levels increase by 45% compared to traditional classroom settings

  • miscellaneous 359 final

    93% of teachers feel XR tech would bring excitement to their students

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Get your students future-ready

Equip them with the technological and 21st century soft skills needed for tomorrow's challenges.

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  • MegaMinds builds collaboration and problem-solving skills, key competencies for a future workforce

  • Students gain hands-on experience with immersive technologies, becoming fluent with digital tools and 3D environments

  • Encourage creativity and adaptability, fostering an innovative mindset 


Supported by

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Are you ready to enhance learning at your school?

Book a demo today to learn more!

FAQ

  • What can I teach on MegaMinds?

    Anything! If you can teach it in the classroom, you can teach it on MegaMinds. Think of each virtual classroom as an extension of your regular classroom. The 3D nature of the platform makes it an ideal place to visualize complex ideas and concepts and for collaborative activities.

  • What does it cost?

    It’s our commitment to keep MegaMinds free for school teachers. As a school (K-12) teacher, you can use MegaMinds Basic for free – and so can your students.

  • What devices can run MegaMinds?

    Because it is browser-based, you can access MegaMinds with any device! Simply share a link and your students can join a 3D room.
    For the best experience, use a laptop (Chromebooks, Windows, Mac). Tablets and phones can also access any lesson but have some reduced functionality.
    For the most immersive experience, use a VR headset like a Meta Quest 2 or 3. MegaMinds even runs in the new Apple Vision Pro.

  • What materials can I share in the 3D Rooms?

    Almost anything! From static content like photos and PDFs, to YouTube videos, to GIFs and 3D objects. You can even add assessment questions to do checks for understanding.

  • How do students join a lesson?

    Simply share out the room link via email, Google Classroom, or any LMS you normally use. One click and they're in!

  • Can my students build their own 3D Rooms?

    100%. Via Assignments, you can give your stundents a fun canvas to demonstrate knowledge. They can work individually or in groups. And you'll find they're like fish in water in on our platform. Most don't require any onboarding at all.

  • What happens to my lesson after the students are finished with their digital worlds?

    Our 3D Rooms are persistent (think of them like 3D websites). You can access them at anytime and you can continually alter or update them. Your students can also revisit them at anytime during the school year to refresh or re-learn. And you can use them again with next year's students.